Exploring the Built-Pedagogies of Learning Spaces
This research, in collaboration with College of Education undergraduate students, explores the built pedagogies (Monahan, 2002) of learning spaces, paying particular attention to how the default designs of learning spaces impact teaching and learning practices.
Embodying data: Teachings and learning in athletic and technology-rich settings
This ethnographic work builds off of the previous work that I have done with golf coachers and students. In this research, I’m specifically interested in how bodies are used to support teaching and learning, and the understanding of personal data and performance.
The Body as a Boundary Object: Pedagogical Encounters of Golf Instructors across Space-Time
This ethnographic work explores how golf instructors and students collaboratively negotiate and interpret data through the use of their bodies. I am particularly interested in how these processes occur in-the-moment so that data can be "felt."
Students’ Experiences of UNgrading
This project explores undergraduate and graduate students’ experiences of being in “ungraded courses. This research specifically investigates how ungrading affects students’ perceptions of their learning.
Project-Based Learning at Community Neighborhood School
This project explores teachers’ and students’ experiences at a local PBL charter school. In particular, our research team is interested in how students perceive how PBL affects their learning, teachers’ PBL design process, and the connection between participating in PBL and design thinking.
Boys and Gaming
My previous research has explored the experiences adolescent boys while playing commercial-off-the-shelf (COTS) video games. I was a member of a Boys and Gaming research group that focused on the learning impact of video games in boy culture. As a result, we mapped the boys learning outcomes to Common Core Standards, and offered curriculum design suggestions for implementing video games into the K-12 classroom.
Posters
Eagle X Research Day — Examining the Built Pedagogies of Merwin Hall
AECT 2023 Poster — Will AI Transform Education? An Investigation of Teachers’ Perceptions of ChatGPT
AECT 2023 Poster — Technology for Good or Evil? A Techno-Ethical Review of Class Dojo
AERA 2023 iPoster — Learning to View Golfing Bodies: Developing Professional Vision Through Embodied Reenactments